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BOXHEAD: PSP STYLE VERSION 1.00*
BY: SG57
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BOXHEAD: PSP STYLE is a clone  of Sean Cooper's (www.games.seantcooper.com - develop@seantcooper.com) flash game series Boxhead: The Zombie Wars, a Top-Down Shoot-em-up game.

Objectives:
-KILL ZOMBIES
-STAY ALIVE
-(don't die)
-Have fun!

MENU CONTROLS

[x] - Choose
ANALOG/D-PAD - Move Selector

GAME CONTROLS:

[x] - Fire Weapon
[L] - Cycle Through Weapons(Previous)
[R] - Cycle Through Weapons(Next)
[START] - Pauses Game
ANALOG/D-PAD - Move Character

PAUSE MENU CONTROLS:

[L] - Cycle through Music (backward)
[R] - Cycle through music (forward)
SELECT - Exit to Menu from pause screen
START - Unpause

ENEMIES:

ZOMBIE: Slow, but if you get cornered with low firepower can be a big problem. Will attempt to completely encircle and then eat you.

DEVIL: Not much faster, but have a powerful fireball attack that can quickly end your life. Takes some Heavy FirePower to kill these suckers.

As you gain Kills, A number in the Top right of the screen will Rise. This is your Combo Counter, and it will go down unless you keep killing more zombies faster.

As the Combo counter reaches higher Numbers, you will Unlock weapons, and upgrades for those weapons. There are over 90 weapon upgrades, sure to keep you busy for hours.

There are Currently 3 levels in Version 1.00* of BOXHEAD: PSP Style. All unique in their own way, with different strategies for each.

CHANGELOG: DIFFERENCES FROM BOXHEAD: THE ZOMBIE WARS.

-NO TURRETS
-UZI ADDED
-CURRENTLY 2 ENEMIES(zombie/devil)
-BOXHEAD: PSP STYLE Features the ability to play your own MP3s and Atrac Files right from your /MUSIC or /PSP/MUSIC folder! Kill zombies to the beat of your favorite songs!
-Portable. 'nuff said.
-Small tweaks not really necessary to mention.

CREDITS TO BOXHEAD: PSP STYLE
-SG57 (Producer/Programmer)
-Scorpus57 (Head Sprite Artist, Formatter)
-Nathanias (Head QA Tester, all around helper)

All 3 mentioned also contributed Ideas to the project prior to development.

Ngo kick some zombie ass!


COMING SOON...

BOXHEAD: PSP STYLE 1.5

Things to look for: 
- Ad-Hoc multiplayer
- More Enemies
- New Weapons
- 'Closet' feature (change the theme of the game)
- More

*****NOTE******
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THE INTELLECTUAL PROPERTY OWNER OF 'BOXHEAD' IS Sean Cooper.
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SG57 cloned the game in C++, using OSlib, by using the flash game as a reference.
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All sprites, sound effects, etc. taken from the flash game are credited to their respectful creators.
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SG57 (Jordan Rehn)
http://JordanSg57.googlepages.com
JordanSg57@gmail.com

Sean Cooper
http://www.games.seantcooper.com
develop@seantcooper.com
